Something About Critical, Sonic Blow,& Hybird SinX(Originated by: Stupid_Novice)
Page 1 of 1
Something About Critical, Sonic Blow,& Hybird SinX(Originated by: Stupid_Novice)
PVP/WOE Critical SinX
Speed Lock!!! Yes, the key of critical SinX is SPEED to LOCK enemy.
WOE, Normal attack 100%, no phen, enemy hit u got dmg reduction (beside same build), break empelium solo in 20 sec!!!
Consider weak in PVP but KING in WOE!!!!
About Str and Agi for critical SinX-
Eg stats:
A, S69 A99 V42 D6 L52
B, S99 A69 V42 D6 L52
Just change between Str and Agi on both char.
Comparing the dmg:
A after equip and bonus, S80 D16 L60, free hand dmg 159?+10katar dmg 198?katar mastery 30?Critical dmg 387
B after equip and bonus?S120 D16 L60, free hand dmg 279?+10katar dmg 198?katar mastery 30?critical dmg 507
Comparing the aspd:
A - ASPD179.3?2.4 hits/sec
B - ASPD172.6?1.8 hits/sec
Damage in time:
A?387*120%(Adv katar mastery?*400%?EDP?*2.4=4458
B?507*120%(Adv katar mastery?*400%?EDP?*1.8=4380
Conclusion:
SinX's Str pump to 120 need alot equip (power band, picky card, etc)?but the dmg in time still lower~
Critical sin?A is more important than S?this is the knowlegde tat u hav to know if u're a Critical sin!
High str, jz because u like to see the dmg amount higher only, but the fact is the output dmg is lower. I always think tat Agi is more important than Str for critical sin, thx~
p/s: the example above is copy from China website de
Adv of agi (disadv of str):
- ASPD : most important to LOCK enemy so tat he cant move or use any casting skill/magic, even if the dmg output lower than high str build, i still go for higher speed SinX, while the fact is Str build dmg oputput is lower.
- Always recommened ASPD at least 178 so can lock enemy.
- Flee : BS knight can't even hit u easily, sometimes can flee sniper too. With vit 60 to immute stun and flee over 250, knight and BS is easy to beat
- Higher damage output, see the example in thread i mentioned above.
Adv of luk:
- Critical rate
- Better weapon - maybe u said i low luk can use 3 SS jur, but with higher luk, u can use hydra card (luk 60 recommend 2 hydra 1SS) which i'm sure the dmg higher than u adding higher Str (require more stats point) and using 3SS. After gloria from priest, high luk SinX can use infiltrator!!!
- Not so recommend luk add over 70 because the critical wont add much but u need a lot of stats point
Adv of Str (disadv of agi):
- Bring more white pot.
- anything else...?
My critical SinX base stats (almost same wif atmawpn ):
Str 59, Agi 87, Vit 57, Int 2, Dex 20, Luk 62
This stats still not fix yet, i'm still trying to improve it.
Str59?
Ya, more white pot can survive longer. But for me, my critical sinX is use to break empelium but not killing enemy, so i will only show myself infornt of the empelium. And the whitepot that i can bring i believe enough for me to survive until the empelium been broken.
Nowadays cannot compare to last time. Now SinX can cloaking w/o wall, walking faster, Ruwach and Sight Area become very small.
And u're not going in alone!!! Ur teamate are tanking for u, i'm sure those priest is busy to take care thier mate and no free to ruwach
Can't kill enemy??
Str 59+9+2(2*kobold)=70
With +10 2Hydra 1SS Jur dmg = 468
468*4(edp)*1.2(adv katar mastery)*1.03(Masque)*0.7(thara)=1619 dmg/hit
After agi bless gloria use infiltrator:
+8 Infiltrator dmg=640
640*4*1.2*1.03*0.7=2214 dmg/hit
Still not so weak in killing enemy wat? And don't forget left dmg ler ^^
My build is use to break empelium not kill enemy.
If u want that build, mayb u can lower the luk to 52 and some vit and pump the str higher
Vit 60
- after EDP HP will decrease, so higher a bit (so wont die easily in wiz lv10 SG while breaking empelium while there is no pushing effect in GW where u have to "eat" all the hits)
- chance to immute stun and abnormal stats higher (eg. BS keep hammer infornt of empelium)
- Critical sinX, pump ur vit as high as possible.
Reminder:
Don't simply use cloacking in GW, use hide so SG wont hit u out.
Familiar urself to use buckler while cloaking and there is no target.
Recommend Poo poo hat as default headgear. Critical SinX unlike SB, SBK type, u have to show urself infornt of enemy in certain amount of time. Melee attacker without buckler, u have to depend more on ur flee. Angel helm is not an bad idea also, but it's expensive for me><
MVP Critical SinX
MVP SinX is how u choose the weapon base on ur stats.
From Karamate stats:
S88+9+1(devil ear)+2(2*kobold)+10(bless)=110
A86+15+2(2*s.brooch)+1(matry)+1(thieft cloth/ninja suit)+12(agi) ->aspd 179
V26+3
D20+10+10(bless)=40
L52+8=60
Eg. Luk 60 = 1+(60*0.3)= 19 -> ur base critical
19+8(2 kobold)+9(gloria)=36
Critical rate*2 is when u're using katar, not SinX then the critical will double ^^.
So final critical:
36*2= 72
But mvp luk mornally is high.
Eg. Moonlight luk 120
Critical rate on ML
= 72-(120*0.2)
= 72-24
= 48% --> u got 48% chance to critical ML if u're using ice katar.
After agi,bless,gloria,impo
S110 critical ML useing +8 Ice Katar :
dmg=949(RH)+198(LH).
949*4(edp)*1.2(adv katar master)=4555
198*4*1.2=950
total dmg = 4555+950= 5505
ASPD 179= 2.4 hit/sec
5505*2.4=13212 dmg/sec on ML!!!!!!
But dun forget ur critical rate jz 48% ^^ "
13212*0.48=6342 dmg/sec on ML.
Now we try using +10 2SS 1vadon Jur on ML:
Dmg=579(RH)+121(LH)
579*4*1.2=2779
121*4*1.2=583
Total dmg= 3362*2.4(aspd)=8069
Using 2SS card critical rate on ML is 84%:
8069*0.84=6778 dmg/sec on ML!!!!
So, i think u know the way to choose ur weapon ^^
Correct me if i'm wrong, not do much research on MVP SinX
PVP/WOE Sonic Blow SinX
Str 120 / 130 after bless is a must, Dex 100 after bless. Agi has no effect on Sonic Blow SinX. Not suggest to up agi.
Eg: S93 V67 D80 L8
S93+9+10(bless)+8(2 mantis ring)=120
Eg2: S99 V57 D80 L12
S 99+9+8+10+1(devil ear)+2(Power band)+1(picky)=130
Only suggest in PVP because u hav to use picky card. Sb unlike Critical, u can cloak-SB-blackslide-cloak. No need show urself long time infornt of enemy, so u may not use unfrozen and poo poo hat.
No agi hard to up lv and nobody can leech? U may try this:
Eg3: S92 A45 V47 I1 D80 L2
When lving, wear ghost band,thieft cloth, after aweakening aspd 172, should be enough for lving already. Wearing whisper muff ur flee also over 200 when lv80.
Eg. Dmg: Str 120 use +8 Infiltrator hit def 70+90 enemy.
Dmg=340
dmg*edp*adv.katar*masque*sonic blow*thara
340*4*1.2*1.03*8*0.7=9413
1 hit no die? Just Combo the 2nd sonic blow ^^
About fingting Sniper and SinX (high flee job), use 1 mummy 2 hydra jur. Dont say the dmg will lower w/o infiltrator, dont forget th enemy don't hav thara guard also ^^.
Another way is uses savage baby card keep SB until they stun, then . But u hav to make sure u can survive. :sweating:
See freezy, change to wind katar go up SB (175%). Dun forget enemy in freeze def-25%, no flee ^^. Same wif stoned enemy. Enchant poison ur infiltrator and ROX!!!(Poison do 25% bonus to Earth1).
Sometimes there're some job that u can't 1 hit KO. How? Don't worry, poison them 1st (reduce thier def). Under cloaking, dun direct SB. Envenom the enemy (after EDP the dmg quite high also ^^), see them being poison then SB. Still not die? 2nd SB combo him. I'm sure he is not fast enough to tap pots to full HP again.
SB dmg have been reduce in GW, so it won't so strong as pvp. But still got the way to kill enemy. Same as above, choose the forze or stone enemy to bang, 1 SB cannot die, combo 2nd. Still alive? combo 3rd. Once they're being stunned, u have the high chance to win already. But melee attacker w/o thara guard really hurt when bang by enemy><
If enemy use poopoo, gas mask, gr, myst muff? Hehe, there's still having a way to fight in 1v1. But it's not the time i saying out now, otherwise u use it to kill my champ T.T Maybe u all can figure it out
Speed Lock!!! Yes, the key of critical SinX is SPEED to LOCK enemy.
WOE, Normal attack 100%, no phen, enemy hit u got dmg reduction (beside same build), break empelium solo in 20 sec!!!
Consider weak in PVP but KING in WOE!!!!
About Str and Agi for critical SinX-
Eg stats:
A, S69 A99 V42 D6 L52
B, S99 A69 V42 D6 L52
Just change between Str and Agi on both char.
Comparing the dmg:
A after equip and bonus, S80 D16 L60, free hand dmg 159?+10katar dmg 198?katar mastery 30?Critical dmg 387
B after equip and bonus?S120 D16 L60, free hand dmg 279?+10katar dmg 198?katar mastery 30?critical dmg 507
Comparing the aspd:
A - ASPD179.3?2.4 hits/sec
B - ASPD172.6?1.8 hits/sec
Damage in time:
A?387*120%(Adv katar mastery?*400%?EDP?*2.4=4458
B?507*120%(Adv katar mastery?*400%?EDP?*1.8=4380
Conclusion:
SinX's Str pump to 120 need alot equip (power band, picky card, etc)?but the dmg in time still lower~
Critical sin?A is more important than S?this is the knowlegde tat u hav to know if u're a Critical sin!
High str, jz because u like to see the dmg amount higher only, but the fact is the output dmg is lower. I always think tat Agi is more important than Str for critical sin, thx~
p/s: the example above is copy from China website de
Adv of agi (disadv of str):
- ASPD : most important to LOCK enemy so tat he cant move or use any casting skill/magic, even if the dmg output lower than high str build, i still go for higher speed SinX, while the fact is Str build dmg oputput is lower.
- Always recommened ASPD at least 178 so can lock enemy.
- Flee : BS knight can't even hit u easily, sometimes can flee sniper too. With vit 60 to immute stun and flee over 250, knight and BS is easy to beat
- Higher damage output, see the example in thread i mentioned above.
Adv of luk:
- Critical rate
- Better weapon - maybe u said i low luk can use 3 SS jur, but with higher luk, u can use hydra card (luk 60 recommend 2 hydra 1SS) which i'm sure the dmg higher than u adding higher Str (require more stats point) and using 3SS. After gloria from priest, high luk SinX can use infiltrator!!!
- Not so recommend luk add over 70 because the critical wont add much but u need a lot of stats point
Adv of Str (disadv of agi):
- Bring more white pot.
- anything else...?
My critical SinX base stats (almost same wif atmawpn ):
Str 59, Agi 87, Vit 57, Int 2, Dex 20, Luk 62
This stats still not fix yet, i'm still trying to improve it.
Str59?
Ya, more white pot can survive longer. But for me, my critical sinX is use to break empelium but not killing enemy, so i will only show myself infornt of the empelium. And the whitepot that i can bring i believe enough for me to survive until the empelium been broken.
Nowadays cannot compare to last time. Now SinX can cloaking w/o wall, walking faster, Ruwach and Sight Area become very small.
And u're not going in alone!!! Ur teamate are tanking for u, i'm sure those priest is busy to take care thier mate and no free to ruwach
Can't kill enemy??
Str 59+9+2(2*kobold)=70
With +10 2Hydra 1SS Jur dmg = 468
468*4(edp)*1.2(adv katar mastery)*1.03(Masque)*0.7(thara)=1619 dmg/hit
After agi bless gloria use infiltrator:
+8 Infiltrator dmg=640
640*4*1.2*1.03*0.7=2214 dmg/hit
Still not so weak in killing enemy wat? And don't forget left dmg ler ^^
My build is use to break empelium not kill enemy.
If u want that build, mayb u can lower the luk to 52 and some vit and pump the str higher
Vit 60
- after EDP HP will decrease, so higher a bit (so wont die easily in wiz lv10 SG while breaking empelium while there is no pushing effect in GW where u have to "eat" all the hits)
- chance to immute stun and abnormal stats higher (eg. BS keep hammer infornt of empelium)
- Critical sinX, pump ur vit as high as possible.
Reminder:
Don't simply use cloacking in GW, use hide so SG wont hit u out.
Familiar urself to use buckler while cloaking and there is no target.
Recommend Poo poo hat as default headgear. Critical SinX unlike SB, SBK type, u have to show urself infornt of enemy in certain amount of time. Melee attacker without buckler, u have to depend more on ur flee. Angel helm is not an bad idea also, but it's expensive for me><
MVP Critical SinX
MVP SinX is how u choose the weapon base on ur stats.
From Karamate stats:
S88+9+1(devil ear)+2(2*kobold)+10(bless)=110
A86+15+2(2*s.brooch)+1(matry)+1(thieft cloth/ninja suit)+12(agi) ->aspd 179
V26+3
D20+10+10(bless)=40
L52+8=60
Eg. Luk 60 = 1+(60*0.3)= 19 -> ur base critical
19+8(2 kobold)+9(gloria)=36
Critical rate*2 is when u're using katar, not SinX then the critical will double ^^.
So final critical:
36*2= 72
But mvp luk mornally is high.
Eg. Moonlight luk 120
Critical rate on ML
= 72-(120*0.2)
= 72-24
= 48% --> u got 48% chance to critical ML if u're using ice katar.
After agi,bless,gloria,impo
S110 critical ML useing +8 Ice Katar :
dmg=949(RH)+198(LH).
949*4(edp)*1.2(adv katar master)=4555
198*4*1.2=950
total dmg = 4555+950= 5505
ASPD 179= 2.4 hit/sec
5505*2.4=13212 dmg/sec on ML!!!!!!
But dun forget ur critical rate jz 48% ^^ "
13212*0.48=6342 dmg/sec on ML.
Now we try using +10 2SS 1vadon Jur on ML:
Dmg=579(RH)+121(LH)
579*4*1.2=2779
121*4*1.2=583
Total dmg= 3362*2.4(aspd)=8069
Using 2SS card critical rate on ML is 84%:
8069*0.84=6778 dmg/sec on ML!!!!
So, i think u know the way to choose ur weapon ^^
Correct me if i'm wrong, not do much research on MVP SinX
PVP/WOE Sonic Blow SinX
Str 120 / 130 after bless is a must, Dex 100 after bless. Agi has no effect on Sonic Blow SinX. Not suggest to up agi.
Eg: S93 V67 D80 L8
S93+9+10(bless)+8(2 mantis ring)=120
Eg2: S99 V57 D80 L12
S 99+9+8+10+1(devil ear)+2(Power band)+1(picky)=130
Only suggest in PVP because u hav to use picky card. Sb unlike Critical, u can cloak-SB-blackslide-cloak. No need show urself long time infornt of enemy, so u may not use unfrozen and poo poo hat.
No agi hard to up lv and nobody can leech? U may try this:
Eg3: S92 A45 V47 I1 D80 L2
When lving, wear ghost band,thieft cloth, after aweakening aspd 172, should be enough for lving already. Wearing whisper muff ur flee also over 200 when lv80.
Eg. Dmg: Str 120 use +8 Infiltrator hit def 70+90 enemy.
Dmg=340
dmg*edp*adv.katar*masque*sonic blow*thara
340*4*1.2*1.03*8*0.7=9413
1 hit no die? Just Combo the 2nd sonic blow ^^
About fingting Sniper and SinX (high flee job), use 1 mummy 2 hydra jur. Dont say the dmg will lower w/o infiltrator, dont forget th enemy don't hav thara guard also ^^.
Another way is uses savage baby card keep SB until they stun, then . But u hav to make sure u can survive. :sweating:
See freezy, change to wind katar go up SB (175%). Dun forget enemy in freeze def-25%, no flee ^^. Same wif stoned enemy. Enchant poison ur infiltrator and ROX!!!(Poison do 25% bonus to Earth1).
Sometimes there're some job that u can't 1 hit KO. How? Don't worry, poison them 1st (reduce thier def). Under cloaking, dun direct SB. Envenom the enemy (after EDP the dmg quite high also ^^), see them being poison then SB. Still not die? 2nd SB combo him. I'm sure he is not fast enough to tap pots to full HP again.
SB dmg have been reduce in GW, so it won't so strong as pvp. But still got the way to kill enemy. Same as above, choose the forze or stone enemy to bang, 1 SB cannot die, combo 2nd. Still alive? combo 3rd. Once they're being stunned, u have the high chance to win already. But melee attacker w/o thara guard really hurt when bang by enemy><
If enemy use poopoo, gas mask, gr, myst muff? Hehe, there's still having a way to fight in 1v1. But it's not the time i saying out now, otherwise u use it to kill my champ T.T Maybe u all can figure it out
Similar topics
» Guide tat create dead ppl[sb sinx guide] (Originated by: Takezho~*)
» -wisdom-'s sinx guide (Originated by: -wisdom-)
» Barang baik Harge mesti baik....
» ader sesaper bleh kasi guide Sinx EMP breaker??
» 3rd Blow Job
» -wisdom-'s sinx guide (Originated by: -wisdom-)
» Barang baik Harge mesti baik....
» ader sesaper bleh kasi guide Sinx EMP breaker??
» 3rd Blow Job
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum